hyprwm/Hyprland — a trending C++ project
Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
hyprwm/Hyprland — C++ · 39,121 stars · 2,111 forks · +37 today
Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
Hyprland is a 100% independent, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
It provides the latest Wayland features, is highly customizable, has all the eyecandy, the most powerful plugins,
easy IPC, much more QoL stuff than other compositors and more...
Install
Quick Start
Configure
Contribute
Features
#- All of the eyecandy: gradient borders, many types of blur, animations, glow, shadows and much more
- A lot of customization
- 100% independent, no wlroots, no libweston, no kwin, no mutter.
- Custom bezier and spring curves for the best animations
- Powerful plugin support
- Built-in plugin manager
- Tearing support for better gaming performance
- Easily expandable and readable codebase
- Fast and active development
- Not afraid to provide bleeding-edge features
- Config reloaded instantly upon saving
- Global keybinds passed to your apps of choice
- Tiling/pseudotiling/floating/fullscreen windows
- Special workspaces (scratchpads)
- Window groups (tabbed mode)
- Powerful window/monitor/layer rules
- Socket-based IPC
- Native IME and Input Panels Support
- Fully dynamic workspaces
- Extensive layout support
- Dwindle
- Scrolling
- Master
- Monocle
- Custom layout with Lua
- Custom layouts with plugins
- Per Workspace Layouts
- and much more...
Special Thanks
#wlroots - For powering Hyprland in the past
tinywl - For showing how 2 do stuff
Sway - For showing how 2 do stuff the overkill way
Vivarium - For showing how 2 do stuff the simple way
dwl - For showing how 2 do stuff the hacky way
Wayfire - For showing how 2 do some graphics stuff
Content above is the README of hyprwm/Hyprland, reproduced from GitHub’s trending list. All rights remain with the original authors.
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